Information processing system, communication device, control method, and storage medium

ABSTRACT

An information processing system including a communication unit configured to receive information related to a positive interaction presented to a second object by a first object and information related to a positive interaction presented to the first object by the second object, and a controller configured to generate an emotion value of the first object based on at least a part of the received information related to the positive interactions.

CROSS REFERENCE TO RELATED APPLICATIONS

This application is a continuous application of U.S. patent applicationSer. No. 15/566,003, filed on Oct. 12, 2017, which is a national stageentry of PCT application No. PCT/JP2016/051726 filed on Jan. 21, 2016,which claims priority benefit of Japanese Patent Application No. JP2015-094067 filed in the Japan Patent Office on May 1, 2015. Each of theabove-referenced applications is hereby incorporated herein by referencein its entirety.

TECHNICAL FIELD

The present disclosure relates to an information processing system, acommunication device, a control method, and a storage medium.

BACKGROUND ART

In recent years, information processing systems detecting smiles ofpeople and performing predetermined processes in accordance withdetection of the smiles have been proposed.

For example, the following Patent Literature 1 discloses a smile bankingsystem in which smiles of customers are captured in ATMs installed atbank branches and privilege services such as preferential interest ratesof card loans can be obtained from banks as the smiles are saved.

In addition, the following Patent Literature 2 discloses a system inwhich average values of degrees of smiling are calculated from faceimages and advice for smile training is output in accordance with theaverage values.

CITATION LIST Patent Literature

Patent Literature 1:

-   JP 2012-185736A

Patent Literature 2:

-   JP 2010-186373A

DISCLOSURE OF INVENTION Technical Solution

However, the systems of the related art in which the above-describedsmiles are used are closed systems between devices and users in whichbehavior such as smiling performed between the devices and users aredetected and privilege or advice is provided to the users and are usedonly in environments of the users.

Systems that prompt smiles in daily life in the stressful present day onthe basis of the idea that people become happy because of smiling ratherthan that people smile because they are happy are valuable in that theymake people happy. In addition, it has recently been reported that whenpeople smile, their immunity is strengthened and good influences areexerted on their bodies.

Accordingly, results stored by specifying positive interactions such assmiling or saying words of gratitude such as “thank you” between peopleor between people and things in daily life can be shared with not onlyusers but also people other than users or services, so that people canhave more smiles and more words of gratitude in their lives, peoplebecome happy, and finally mental and physical health can also beimproved.

Accordingly, the present disclosure proposes an information processingsystem, a communication device, a control method, and a storage mediumcapable of generating positive interactions between people or betweenpeople and things as emotion values.

Solution to Problem

According to the present disclosure, there is provided an informationprocessing system including: a communication unit configured to receiveinformation related to a positive interaction presented to a secondobject by a first object and information related to a positiveinteraction presented to the first object by the second object; and acontroller configured to generate an emotion value of the first objecton the basis of at least a part of the received information related tothe positive interactions.

According to the present disclosure, there is provided a communicationdevice including: an imaging unit configured to image an expression of asecond object facing a first object wearing the communication device; adirectional sound collection unit configured to collect a sound of thesecond object; a communication unit configured to transmitidentification information of the first object and receiveidentification information of the second object, and a controllerconfigured to transmit an image captured by the imaging unit or a soundcollected by the directional sound collection unit via the communicationunit to a server including a storage unit that stores the identificationinformation of the first object in association with the identificationinformation of the second object and stores information related to aninteraction of an object in association with identification informationof the object.

According to the present disclosure, there is provided a communicationdevice including: an imaging unit configured to image an expression of afirst object wearing the communication device and an expression of asecond object facing the first object; a sound collection unitconfigured to collect a sound of the first object and a sound of thesecond object; and a controller configured to transmit an image and thesound of the first object and an image and the sound of the secondobject acquired by the imaging unit and the sound collection unit via acommunication unit to a server including a storage unit that stores theimage and the sound of the first object and the image and the sound ofthe second object in association with identification information of thefirst object and stores information related to an interaction of anobject in association with identification information of the object.

According to the present disclosure, there is provided a control methodincluding: receiving information related to a positive interactionpresented to a second object by a first object and information relatedto a positive interaction presented to the first object by the secondobject; and generating, by a controller, an emotion value of the firstobject on the basis of at least a part of the received informationrelated to the positive interactions.

According to the present disclosure, there is provided a storage mediumstoring a program that causes a computer to function as: an imaging unitconfigured to image an expression of a second object facing a firstobject wearing a communication device; a directional sound collectionunit configured to collect a sound of the second object; a communicationunit configured to transmit identification information of the firstobject and receive identification information of the second object, anda controller configured to transmit an image captured by the imagingunit or a sound collected by the directional sound collection unit viathe communication unit to a server including a storage unit that storesthe identification information of the first object in association withthe identification information of the second object and storesinformation related to an interaction of an object in association withidentification information of the object.

According to the present disclosure, there is provided a storage mediumstoring a program that causes a computer to function as: an imaging unitconfigured to image an expression of a first object wearing acommunication device and an expression of a second object facing thefirst object; a sound collection unit configured to collect a sound ofthe first object and a sound of the second object; and a controllerconfigured to transmit an image and the sound of the first object and animage and the sound of the second object acquired by the imaging unitand the sound collection unit via a communication unit to a serverincluding a storage unit that stores the image and the sound of thefirst object and the image and the sound of the second object inassociation with identification information of the first object andstores information related to an interaction of an object in associationwith identification information of the object.

Advantageous Effects of Invention

According to the present disclosure, as described above, it is possibleto generate positive interactions between people or between people andthings as emotion values.

Note that the effects described above are not necessarily limitative.With or in the place of the above effects, there may be achieved any oneof the effects described in this specification or other effects that maybe grasped from this specification.

BRIEF DESCRIPTION OF DRAWINGS

FIG. 1 is an explanatory diagram illustrating use of emotion valuescalculated by specifying positive interactions in a spouse searchingservice according to an embodiment of the present disclosure.

FIG. 2 is a diagram illustrating an example of an overall configurationof an information processing system according to the embodiment.

FIG. 3 is a diagram illustrating an example of the configuration of asensing device according to the embodiment.

FIG. 4 is a diagram illustrating a badge type sensing device accordingto the embodiment.

FIG. 5 is a diagram illustrating an example of the configuration of anemotion server according to the embodiment.

FIG. 6 is a diagram illustrating an example of interaction informationstored in an emotion information DB according to the embodiment.

FIG. 7 is a diagram illustrating an example of the configuration of abias calculation server according to the embodiment.

FIG. 8 is an explanatory diagram illustrating an overview of a two-waysmile support system according to a first embodiment.

FIG. 9 is a diagram illustrating an example of a configuration of anobject that feeds a positive interaction back according to the firstembodiment.

FIG. 10 is a flowchart illustrating an operation process of anoffice-side object according to the first embodiment.

FIG. 11 is a flowchart illustrating an operation process of a serverside according to the first embodiment.

FIG. 12 is a flowchart illustrating an operation process of a home-sideobject according to the first embodiment.

FIG. 13 is an explanatory diagram illustrating a difference inexpression control of a stuffed toy in accordance with different biasesat neutral times according to the first embodiment.

FIG. 14 is an explanatory diagram illustrating a difference inexpression control of a stuffed toy at the time of occurrence of areal-time interaction in a case in which a positive bias value isdifferent according to the first embodiment.

FIG. 15 is an explanatory diagram illustrating an overview of aninsurance fee setting system according to a second embodiment.

FIG. 16 is a flowchart illustrating an operation process of theinsurance fee setting system according to the second embodiment.

FIG. 17 is an explanatory diagram illustrating an overview of a spousesearching system according to a third embodiment.

FIG. 18 is a diagram illustrating an example of the configuration of anevaluation server according to the third embodiment.

FIG. 19 is a flowchart illustrating an operation process of the spousesearching system according to the third embodiment.

FIG. 20 is a diagram illustrating an example of a member screenaccording to the third embodiment.

FIG. 21 is a diagram illustrating an example of a personal member screenaccording to the third embodiment.

FIG. 22 is a diagram illustrating another example of the member screenaccording to the third embodiment.

MODE(S) FOR CARRYING OUT THE INVENTION

Hereinafter, (a) preferred embodiment(s) of the present disclosure willbe described in detail with reference to the appended drawings. In thisspecification and the appended drawings, structural elements that havesubstantially the same function and structure are denoted with the samereference numerals, and repeated explanation of these structuralelements is omitted.

The description will be made in the following order.

-   1. Overview of information processing system according to embodiment    of the present disclosure-   2. Basic configuration-   2-1. Sensing device-   2-2. Emotion server-   2-3. Bias calculation server-   3. Embodiments-   3-1. First embodiment-   3-2. Second embodiment-   3-3. Third embodiment-   4. Conclusion

<<Overview of Information Processing System According to Embodiment ofthe Present Disclosure>>

-   First, an overview of an information processing system according to    an embodiment of the present disclosure will be described. The    information processing system according to the embodiment specifies    positive interactions among interactions between a user and people    or things and generates emotion values (also referred to as positive    emotion values) of the user on the basis of the fact that the user    performs or receives the positive interactions. The emotion value is    an index indicated by digitizing a value of a feeling (that is, a    sentiment) held by (or holding) a person (or a thing). For example,    an emotion value of a person who performs more positive interactions    or a person who receives more positive interactions is increased.

The emotion values of the user calculated by specifying positiveinteractions in this way can be shared not only with the user but alsopeople other than the user or services, so that people can have moresmiles or more words of gratitude in their lives, people become happy,and finally mental and physical health can also be improved.

For example, FIG. 1 is an explanatory diagram illustrating use ofemotion values calculated by specifying positive interactions in aspouse searching service according to an embodiment of the presentdisclosure. The spouse searching service is a service that supportsvarious activities for the purpose of finding marriage and provides, forexample, a system that matches people who are registered as prospectivemarriage partners. In the example illustrated in FIG. 1, a female user Yperforming marriage activities accesses a spouse searching service usingan information processing device 9 and searches for a partner in whomthe female user Y is interested with reference to profile information ofa marriage partner (a face image, a name, an age, a birthplace, aresidence, a family structure, a divorce history, an occupation, anannual income, and the like).

At this time, as shown on a display screen 700 in FIG. 1, emotion valuescalculated by specifying positive interactions of a target person (“TaroKonkatsu” (a user X) illustrated in FIG. 1) up to the present aredisplayed on, for example, a radar chart, and thus the user Y can knowwhat the target person is like, thereby improving convenience of thespouse searching service. In addition, since emotion values based onpositive interactions among everyday behavior of the user X arepresented to the partner as an example of spouse searching profileinformation, the user X consciously changes everyday behavior and makesan effort to give a favorable impression. This can ultimately improvethe happiness of society overall.

The overview and the use example of the information processing systemaccording to the embodiment of the present disclosure have beendescribed above. Next, an overall configuration of the informationprocessing system according to the embodiment will be described withreference to FIG. 2.

FIG. 2 is a diagram illustrating an example of an overall configurationof an information processing system according to the embodiment. Asillustrated in FIG. 2, the information processing system according tothe embodiment includes an emotion server 3 that acquires interactionsbetween a plurality of objects from objects 1A to 1F and accumulates theinteractions and a bias calculation server 4 that calculates bias valuesof emotion values based on positive interactions. The emotion server 3and the bias calculation server 4 are connected for communication via,for example, a network 5.

Interactions between the plurality of objects are detected by, forexample, sensors such as cameras or microphones which are mounted on theobjects 1C to 1F that are things and also function as sensing devices 2.The detected interactions are transmitted to the emotion server 3 viathe network 5. In addition, interactions of objects 1A and 1B that arepersons are detected by sensing devices 2A and 2B worn by the personsand are transmitted to the emotion server 3 via the network 5.

In addition, interactions between the plurality of objects are detectedby both sides performing the interactions and sides on which theinteractions are performed (received) and are transmitted to the emotionserver 3 along with object IDs.

In the embodiment, in particular, smiles or words of gratitude such as“thank you” are treated as positive interactions. Therefore, sensorssuch as cameras or microphones are mainly used to detect interactions.Also, when a person is wearing the sensing device 2, a smile of theperson (for example, the object 1A) may not be imaged in some casesdepending on the structure of the sensing device 2. However, a cameramounted on or worn by an object (for example, the object 1B) of apartner can image the smile of the object 1A. Then, the sensing device2B of the object 1B transmits a smile interaction of the object 1A andthe object ID of the object 1A to the emotion server 3. Thus, even in acase in which the smile interaction of the person may not be imaged withthe sensing device 2 of the person, the smile interaction can be imagedand detected by the sensing device 2 of the partner.

The emotion server 3 accumulates the interactions between the pluralityof objects or evaluation values of the interactions and calculatesemotion values based on the accumulated positive interactions inresponse to a request from the bias calculation server 4 to transmit theemotion values to the bias calculation server 4.

The bias calculation server 4 calculates a bias value of the positiveemotion value (also referred to as a positive bias value) serving as abase on the basis of the positive interactions in which a specificperson smiles or says words of gratitude for a previous given period.For example, the calculated bias value may be an average value ofevaluation values of the positive interactions for a given period or maybe an average value of n latest points.

The bias calculation server 4 notifies a cloud server or an applicationproviding a predetermined service of the bias value related to thepositive interactions of the specific person. In addition, at this time,the bias calculation server 4 may acquire emotion values (evaluationvalues) of positive interactions of a specific person occurring in realtime (currently) and notify the cloud server or the application of theemotion values of the current positive interactions along with the biasvalue of the positive interactions.

The cloud server or the application receiving the bias value or the likeof the positive interactions of the specific person allows a personother than the specific person to browse information regarding thepositive interactions of the specific person or performs expressionchange control of a stuffed toy in accordance with the bias value. Inthis way, in the information processing system according to theembodiment, the positive interactions of the specific person arepresented to another person in various forms. Therefore, each person isled to consciously increase his or her smiling or words of gratitude. Asa result, the happiness of society overall can be achieved.

Also, in the configuration of the system illustrated in FIG. 2, theemotion server 3 and the bias calculation server 4 are illustrated asseparate servers, but the embodiment is not limited thereto. The emotionserver 3 and the bias calculation server 4 may be an integrated server.In addition, the bias calculation server 4 may be integrated with thecloud server or the application that allows another person to browse theinformation regarding the positive interactions or changes an expressionof a stuffed toy.

The example of the overall configuration of the information processingsystem according to the embodiment has been described above. Next, basicconfigurations of the sensing device 2, the emotion server 3, and thebias calculation server 4 included in the information processing systemaccording to the embodiment will be described specifically withreference to FIGS. 3 to 7.

2. BASIC CONFIGURATION 2-1. Sensing Device

-   FIG. 3 is a diagram illustrating an example of the configuration of    a sensing device 2 according to the embodiment. As illustrated in    FIG. 3, the sensing device 2 includes a sensor 21, an interaction    extraction unit 22, and a communication unit 23.

(Sensor)

-   The sensor 21 has a function of detecting an interaction between    objects. The sensor 21 is realized by, for example, a camera, an    infrared sensor, a microphone, a humidity sensor, a temperature    sensor, a vibration sensor, a tactile sensor, a gyro sensor, an    acceleration sensor, an illuminance sensor, a human detection    sensor, an atmospheric sensor (specifically, a dust sensor or a    contaminant sensor), a speed sensor, or a number-of-times    measurement value.

(Interaction Extraction Unit)

-   The interaction extraction unit 22 functions as a detection unit    that analyzes sensing data output from the sensor 21 and detects    information related to an interaction between first and second    objects. For example, the interaction extraction unit 22    specifically extracts an interaction (smiles, conversation, or    donation) between people or an interaction between a person and an    article (facial expressions toward an article, maintenance of an    article, handling of an article, or the like). In addition, the    interaction extraction unit 22 also functions as a controller that    performs control such that the extracted interaction information is    transmitted from the communication unit 23 to the emotion server 3    in association with the ID of the first object and the ID of the    second object.

(Communication Unit)

-   The communication unit 23 transmits information related to the    interaction extracted by the interaction extraction unit 22 to the    emotion server 3 via the network 5.

In the above-described sensing device 2, a microcomputer that includes acentral processing unit (CPU), a read-only memory (ROM), a random accessmemory (RAM), and a nonvolatile memory is loaded to control eachconfiguration of the sensing device 2.

In addition, the sensing device 2 may be contained in an object that isa thing or may be carried by an object that is a thing or a person. Atype of sensing device 2 carried by an object that is a thing or aperson may be, for example, a neck-hanging type, head-mounted type,glasses type, ring type, armband type, or watch type wearable device ormay be a mobile terminal such as a smartphone, a tablet terminal, or anotebook type PC. In addition, the sensing device 2 may be a badge typedevice or may be worn on a collar or a breast of a suit. Hereinafter,specific description will be made with reference to FIG. 4.

FIG. 4 is a diagram illustrating a badge type sensing device 2 accordingto the embodiment. As illustrated in FIG. 4, badge type sensing devices2 x and 2 y are mounted on a suit or a necklace by a mounting pin orclip (not illustrated) mounted on back sides thereof. In addition, animaging lens 21 a, a directional microphone 21 b, and an infraredcommunication unit 23 a are installed on the front surface 25 of thesensing device 2. In addition, a processor, a network communicationfunction, a battery, and the like are contained in the sensing device 2.

The imaging lens 21 a can image an expression (for example, a “smile”)of a conversation partner facing a wearer. In addition, in a case inwhich an imaging view angle of the imaging lens 21 a is wide, anexpression of the wearer can also be imaged. In addition, a voice (forexample, words of gratitude such as “thank you”) of only a conversationpartner person facing the front of the wearer can be collected using thedirectional microphone 21 b. In addition, in the case of a microphonethat has upward directivity, speech of the wearer can also be collected.In addition, in a case in which people wearing the same badge typesensor device face each other, the infrared communication unit 23 a canperform infrared communication. For example, the sensing device 2 xtransmits an object ID of the wearer to the sensing devices 2 y and 2 zthrough the infrared communication unit 23 a. Thus, in a case in whichinteractions of the partner (the wearer of the sensing device 2 z)acquired by the imaging lens 21 a or the directional microphone 21 b areextracted, the sensing devices 2 y and 2 z can transmit the object ID ofthe partner along with the interactions from the communication unit 23to the emotion server 3.

2-2. Emotion Server

-   FIG. 5 is a diagram illustrating an example of the configuration of    the emotion server 3 according to the embodiment. As illustrated in    FIG. 5, the emotion server 3 includes a controller 30, a    communication unit 31, an object database (DB) 32, and an emotion    information DB 33.

(Controller)

-   The controller 30 is configured with a microcomputer that includes a    CPU, a ROM, a RAM, and a nonvolatile memory and controls each    configuration of the emotion server 3. In addition, as illustrated    in FIG. 5, the controller 30 functions as an interaction storage    controller 30 a, an evaluation unit 30 b, an object management unit    30 c, a related object search unit 30 d, and an emotion value    calculation unit 30 e.

The interaction storage controller 30 a performs control such thatinteraction information received from the sensing device 2 is stored inthe emotion information DB 33.

The evaluation unit 30 b evaluates the interaction stored in the emotioninformation DB 33. A method of evaluating the interaction (action) isnot particularly limited. For example, the evaluation unit 30 b maygrant a score (evaluation value) of −1.0 to 1.0 on the basis of astandard decided with any evaluation index. The granted evaluation valueis stored in the emotion information DB 33 in association with theinteraction.

The object management unit 30 c performs management such asregistration, changing, and deletion of information regarding an objectstored in the object DB 32 (for example, the object ID, name, and type).

The related object search unit 30 d searches for a related object whichis another object in which an interaction occurs with the object IDrequested from an external device from an interaction history stored inthe emotion information DB 33 and searches for information regarding therelated object from the object DB 32. In the embodiment, particularly, arelated object which is another object for which a positive interactionwith the object ID requested from an external device occurs isretrieved.

The emotion value calculation unit 30 e calculates an emotion value ofthe requested object on the basis of evaluations values in associationwith interactions accumulated in the emotion information DB 33. A methodof calculating the emotion value is not particularly limited. Forexample, the emotion value calculation unit 30 e according to thepresent embodiment may calculate a positive absolute emotion value ofthe requested object on the basis of a total value of all (or the onefor a certain period) the positive interaction evaluation valuesoccurring between the requested object and other objects. In addition,the emotion value calculation unit 30 e may calculate the positiveabsolute emotion value of the requested object on the basis of anaverage value of all (or the one for a certain period) the positiveinteraction evaluation values. Alternatively, the emotion valuecalculation unit 30 e can also perform weighting by the type ofinteraction and then calculate the positive absolute emotion value onthe basis of the total value, the average value, or the like.

Alternatively, the emotion value calculation unit 30 e can alsocalculate a relative emotion value of a requested object to a specific(or a specific type of) object on the basis of a total value or anaverage value of positive interaction evaluation values occurringbetween the requested object and the specific object.

(Communication Unit)

-   The communication unit 31 receives interaction information from the    sensing devices 2 or receives an emotion value acquisition request    from the bias calculation server 4 via the network 5. In addition,    the communication unit 31 replies with an emotion value based on the    positive interaction evaluation value calculated by the emotion    value calculation unit 30 e in response to the emotion value    acquisition request from the bias calculation server 4.

(Object DB)

-   The object database 32 stores adjunctive information regarding each    object, for example, a name (a personal name or an item name), a    type (sex or category), identification information (a face image,    biometric information, a serial number, a model, and a maker ID), in    association with the object ID (including a person and an article).

(Emotion Information DB)

-   The emotion information DB 33 stores information regarding    interactions (interaction information) between objects which is used    to calculate an emotion value. Here, an example of the interaction    information is illustrated in FIG. 6. FIG. 6 is a diagram    illustrating an example of the interaction information stored in the    emotion information DB 33 according to the embodiment.

As illustrated in FIG. 6, the interaction information includes, forexample, an object ID with which an interaction is performed/received, adate/time and a place in which the interaction occurs, a related objectID related to the interaction (that is, of a partner side of theinteraction), a type of the interaction, details of the interaction, andan evaluation value. In addition, for example, various actions such asexpression, conversation (speech content), telephony, mailing,maintenance, safekeeping, cleaning, discarding, purchase, donation,manipulation, and use are assumed as the types of interactions. Inaddition, the details of the interaction indicate, for example,information regarding an expression, the degree of smiling in the caseof a smile, words (conversation or speech), and a motion. Also, anemotion value calculated by the emotion value calculation unit 30 e maybe associated with the emotion information DB 33 to be stored.

The configuration of the emotion server 3 according to the embodimenthas been described specifically above. As described above, the emotionserver 3 can accumulate information regarding various interactions(interaction information) and calculate an emotion value on the basis ofthe interaction evaluation value. In the embodiment, however, positiveinteractions are particularly focused on to calculate emotion values ofpositive interactions.

Also, the configuration of the emotion server 3 is not limited to theexample illustrated in FIG. 5. For example, the object DB 32 and theemotion information DB 33 may be stored in an external storage device ona network (on a cloud).

2-1. Bias Calculation Server

-   FIG. 7 is a diagram illustrating an example of the configuration of    the bias calculation server 4 according to the embodiment. As    illustrated in FIG. 7, the bias calculation server 4 includes a    controller 40, a communication unit 41, and a storage unit 42.

(Controller)

-   The controller 40 is configured with a microcomputer that includes a    CPU, a ROM, a RAM, and a nonvolatile memory and controls each    configuration of the bias calculation server 4. In addition, as    illustrated in FIG. 7, the controller 40 functions as an emotion    value acquisition unit 40 a, a bias calculation unit 40 b, and a    notification unit 40 c.

The emotion value acquisition unit 40 a has a function of acquiring anemotion value of a specific user from the emotion server 3 via thecommunication unit 41. More specifically, the emotion value acquisitionunit 40 a requests an emotion value based on the positive interactionsaccumulated within a predetermined period from the emotion server 3 onthe basis of the object ID of the specific user to acquire the emotionvalue. In addition, the emotion value acquisition unit 40 a may requestthe emotion value from the emotion server 3 on the basis of an object IDrequested from a cloud server or an application in which a bias value tobe described below or an emotion value based on positive interactions ofa specific person is output to another person for use.

The bias calculation unit 40 b calculates a bias value on the basis ofthe emotion value of the positive interaction of the specific useracquired by the emotion value acquisition unit 40 a. For example, thebias calculation unit 40 b smoothes a previous temporal change of theemotion value and obtains an average emotion value (referred to here asa “bias value”) of the specific person within a given period.

The notification unit 40 c performs control such that the cloud serveror the application in which a bias value or an emotion value of positiveinteractions is output to another person for use is notified of the biasvalue or the emotion value.

(Communication Unit)

-   The communication unit 41 receives the emotion value of the positive    interactions from the emotion server 3 via the network 5. In    addition, under the control of the notification unit 40 c, the    communication unit 41 transmits the calculated bias value of the    positive interactions to the cloud server or the application in    which the bias value is output to another person for use.

(Storage Unit)

-   The storage unit 42 stores a program used for the controller 40 to    perform each process or parameters necessary to perform each    process. In addition, the storage unit 42 may temporarily store the    calculated bias value.

3. EMBODIMENTS

-   The overview and the overall configuration of the information    processing system and the configuration of each device included in    the information processing system according to the embodiment have    been described above. The emotion value or the bias value of the    positive interactions described above are used for various services    or control. Finally, the happiness of society overall is improved.    Here, a plurality of embodiments will be described as examples in    regard to use of the bias value or the like of the positive    interactions.

3-1. First Embodiment

-   A first embodiment relates to a two-way smile support system capable    of supporting smiling of both a target person and another person.    The two-way smile support system controls an expression of a stuffed    toy or a doll owned by another person in accordance with a bias    value based on accumulated positive interactions of the target    person or an emotion value based on a real-time positive    interaction. Hereinafter, an overview of this system will be    described with reference to FIG. 8.

(3-1-1. Overview)

-   FIG. 8 is an explanatory diagram illustrating an overview of the    two-way smile support system according to a first embodiment. The    two-way smile support system according to the embodiment supports,    for example, smiling of a father (an object 1A) in an office and a    daughter (an object 1F) at home, as illustrated in FIG. 8.    Specifically, for example, in a case in which the father in the    office smiles or says words of gratitude such as “thank you,” such a    positive interaction is detected by a surrounding object 1C, 1D, or    1E, or the like and is transmitted to the emotion server 3. Here,    for example, the object 1C is a laptop personal computer (PC), the    object 1D is a doll on a table, and the object 1E is a chair. In    addition, the object receiving the interaction of the father (the    object 1A) may be another person (not illustrated) in the office. In    this case, an interaction such as “smile” is detected by the sensing    device 2 worn by the person and is transmitted to the emotion server    3.

Subsequently, the bias calculation server 4 acquires an emotion valuebased on the accumulated positive interactions of the father calculatedby the emotion server 3, calculates a bias value of the positiveinteraction emotion value on the basis of the emotion value, andtransmits the bias value to a stuffed toy (the object 1E) of thedaughter at home. An application of operation control in accordance withthe bias value is mounted on the stuffed toy (the object 1E) and causesthe stuffed toy to smile or reproduces a sound of laughter in accordancewith the bias value of the positive interaction of the father.

Thus, when the father smiles or says words of gratitude at work, thestuffed toy of the daughter also smiles at home, and thus the daughtercan be pleased. In addition, when the stuffed toy smiles or reproducesthe sound of laughter, the daughter also laughs reflexively or embracesthe stuffed toy. Therefore, such an interaction can be detected by theobjects 1E to 1H and control can be performed in a reverse direction atthat moment. For example, the bias calculation server 4 acquires anemotion value based on accumulated positive interactions of the daughtercalculated by the emotion server 3, calculates a bias value of thepositive interaction emotion value on the basis of the emotion value,and transmits the bias value to the doll (the object 1D) on the table ofthe father in the office. An application of operation control inaccordance with the bias value is mounted on the doll (the object 1D)and the doll smiles or changes its pose in accordance with the biasvalue of the positive interactions of the daughter. In addition, thebias calculation server 4 may perform control such that the chair (theobject 1E) on which the father sits vibrates or tightens similarly tothe child's embrace in accordance with an emotion value of a positiveinteraction “embracing the stuffed toy,” which is a real-timeinteraction of the daughter.

Thus, even when the daughter does not understand the meaning of theentire system, the daughter can be pleased that her father is workingwith a smile as a result. In addition, when the result is also fed backto the father, two-way smiling can be supported. Also, the embodiment isnot limited to an active positive interaction in which a specific personsmiles or says words of gratitude. An inactive positive interaction inwhich a specific person receives a smile or words of gratitude may beincluded and a positive interaction of the specific person may be fedback.

(3-1-2. Configuration of Object)

-   Here, an object 1, such as the stuffed toy (the object 1E) or the    doll (the object 1D), that feeds a positive interaction back will be    described specifically with reference to FIG. 9.

FIG. 9 is a diagram illustrating an example of a configuration of theobject 1 that feeds a positive interaction back according to the firstembodiment. As illustrated in FIG. 9, the object 1 includes a controller10, a communication unit 11, a microphone 12, a camera 13, a pressuresensor 14, a display unit 15, a storage unit 16, an expression changeunit 17, and a vibration unit 18.

The controller 10 is configured with a microcomputer that includes aCPU, a ROM, a RAM, and a nonvolatile memory and controls eachconfiguration of the object 1. The controller 10 according to theembodiment transmits an interaction detected by the microphone 12, thecamera 13, or the pressure sensor 14 to the emotion server 3 via thecommunication unit 11. In addition, the controller 10 performs controlsuch that the display unit 15, the expression change unit 17, or thevibration unit 18 feeds a positive interaction back in accordance with abias value of a positive interaction of a specific person received fromthe bias calculation server 4 or an emotion value of a real-timepositive interaction.

The communication unit 11 is connected to an external device in awireless/wired manner to transmit and receive data.

The microphone 12 has a function of collecting surrounding sounds andoutputting sound data to the controller 10. For example, the microphone12 collects words of gratitude such as “thank you.”

The camera 13 has a function of imaging surroundings and outputtingcaptured images to the controller 10. For example, the camera 13 imagesa smile of a surrounding person.

The pressure sensor 14 is mounted, for example, in a case in which theobject 1 is the stuffed toy (the object 1E) illustrated in FIG. 8 andhas a function of detecting that the stuffed toy is embraced by thedaughter.

The display unit 15 is mounted, for example, in a case in which theobject 1 is the PC (the object 1C) illustrated in FIG. 8 and displays asmile character (an avatar image or the like) under the control of thecontroller 10.

The storage unit 16 stores a program or parameters used for thecontroller unit 10 to perform each of the foregoing processes.

The expression change unit 17 is mounted, for example, in a case inwhich the object 1 is the doll (the object 1D) or the stuffed toy (theobject 1E) illustrated in FIG. 8 and changes an expression under thecontrol of the controller 10. For example, in the case of the stuffedtoy, the expression change unit 17 is realized by springs or motorsmoving eyebrows, eyes, the mouth (or limbs) formed on the face of thestuffed toy and actuators such as artificial muscles, so that anexpression of the stuffed toy can be changed. In addition, theexpression change unit 17 may be realized by a liquid crystal screen oran electronic paper installed in the face of the stuffed toy or thedoll. In this case, the expression change unit 17 can change anexpression by graphics drawing.

The vibration unit 18 is mounted, for example, in the case in which theobject 1 is the chair (the object 1E) illustrated in FIG. 8 and performscontrol such that vibration is performed or the father sitting on thechair is tightened in accordance with an emotion value of a real-timepositive interaction in which the daughter is embracing the stuffed toyunder the control of the controller 10.

(3-1-3. Operation Process)

-   Next, an operation process of the two-way smile support system    according to the embodiment will be described specifically with    reference to FIGS. 10 to 12.

FIG. 10 is a flowchart illustrating an operation process of anoffice-side object. As illustrated in FIG. 10, the operation process ofthe office-side object includes an interaction detection processindicated in S103 to S118 and a feedback process indicated in S121 toS130. These processes may be performed in sequence or in parallel.

In step S103, the office-side object (for example, the objects 1C and1D) first acquires a captured image of the father (the object 1A) withthe mounted camera 13. The acquisition of the captured image may beperformed continuously.

Subsequently, in a case in which a smile can be recognized from thecaptured image (Yes in step S106), the office-side object transmits theobject ID of the father, the ID of the object recognizing the smile, andsmile interaction information to the emotion server 3 in step S109.

Subsequently, in step S112, the office-side object (for example, theobjects 1C, 1D, and 1E) acquires a sound of the father (the object 1A)with the mounted microphone 12. The acquisition of the sound may beperformed continuously.

Subsequently, in a case in which positive words such as “thank you” canbe recognized from sound data (Yes in step S15), the office-side objecttransmits the object ID of the father, the ID of the object recognizingthe gratitude words, and the positive speech interaction information tothe emotion server 3 in step S118.

S103 to S118 described above are repeated continuously. In addition, theprocesses of S103 to S109 and the processes of S112 to S118 may beperformed in parallel.

Subsequently, in a case in which there is a notification of informationregarding the daughter (the object 1F) from the bias calculation server4 (Yes in step S121), the office-side object feeds the positive biasvalue (in FIG. 10, abbreviated to a pos. bias value) back in step S124.For example, the object 1D of the doll is controlled such that its bodyis widened and a smile appears in a neutral state as the positive biasvalue is higher. The object 1D of the doll is controlled such that itsshoulder sags and the smile disappears in a case in which the positivebias value is low. In addition, in a case in which the positive biasvalue is less than a threshold, the object is controlled such that theobject kneels and takes a disappointment pose and a sad face appears. Inaddition, in a case in which there is an emotion value (that is, anevaluation value) of a current (present, that is, real-time)interaction, the object 1D of the doll may perform feedback on the basisof a value added by weighting the emotion value or may perform thefeedback preferring the emotion value.

Next, in a case in which a given time has elapsed from the finalnotification reception from the bias calculation server 4 (Yes in stepS127), the office-side object changes to feedback with an expression ora pose in accordance with the positive bias value without considerationof the emotion value of the current (real-time) interaction in stepS130.

FIG. 11 is a flowchart illustrating an operation process of a serverside. As illustrated in FIG. 11, in step S143, the emotion server 3first receives the interaction information from each object 1 andaccumulates the interaction information in the emotion information DB33. At this time, the interaction information may be stored every timein association with evaluation granted by the evaluation unit 30 b.

Subsequently, in step S146, the bias calculation server 4 calculates apositive bias value on the basis of, for example, a positive interactionhistory (specifically, smile interactions and positive speechinteractions) of previous n days of a specific person (in theembodiment, the father or the daughter). The positive interactionhistory of the previous n days is extracted from the emotion informationDB 33 of the emotion server 3.

Subsequently, in step S149, the bias calculation server 4 transmits thecalculated positive bias value to the office-side object or thehome-side object. For example, the bias calculation server 4 transmitsthe positive bias value of the father calculated on the basis of theemotion value of the positive interaction detected by the office-sideobject to a home-side object near the daughter. In contrast, thepositive bias value of the daughter calculated on the basis of theemotion value of the positive interaction detected by the home-sideobject is transmitted to the office-side object near the father. Also, acombination of the father and the daughter, places where they reside, orthe like may be set in advance or may be set dynamically on the basis ofpositional information of the father or the daughter.

Then, in step S152, in a case in which the positive interaction isdetected in real time, the bias calculation server 4 transmits anemotion value (evaluation value) of the positive interaction to theoffice-side object or the home-side object.

FIG. 12 is a flowchart illustrating an operation process of a home-sideobject. As illustrated in FIG. 12, the operation process of thehome-side object includes an interaction detection process indicated inS163 to S178 and a feedback process indicated in S181 to S190. Theseprocesses may be performed in sequence or in parallel.

In step S163, the home-side object (for example, the objects 1E, 1G, and1H) first acquires a captured image of the daughter (the object 1F) withthe mounted camera 13. The acquisition of the captured image may beperformed continuously.

Subsequently, in a case in which a smile can be recognized from thecaptured image (Yes in step S166), the home-side object transmits theobject ID of the daughter, the ID of the object recognizing the smile,and smile interaction information to the emotion server 3 in step S169.

Subsequently, in step S172, the home-side object (for example, theobject 1E) acquires an embracing state with the mounted pressure sensor14. The acquisition of the embracing state may be performedcontinuously.

Subsequently, in a case in which the embracing state of the daughter isrecognized (Yes in step S175), the home-side object transmits the objectID of the daughter, the ID of the object recognizing the embracingstate, and the embracing interaction information to the emotion server 3in step S178.

S163 to S178 described above are repeated continuously. In addition, theprocesses of S163 to S169 and the processes of S172 to S178 may beperformed in parallel.

Subsequently, in a case in which there is a notification of informationregarding the father (the object 1A) from the bias calculation server 4(Yes in step S181), the home-side object feeds the positive bias value(in FIG. 12, abbreviated to a pos. bias value) back in step S184. Forexample, the object 1E of the stuffed toy is controlled such that asmile appears in a neutral state as the positive bias value is higher.The object 1E of the stuffed toy is controlled such that the smiledisappears in a case in which the positive bias value is low. Inaddition, in a case in which the positive bias value is less than athreshold, the object is controlled such that a sad face appears. Inaddition, in a case in which there is an emotion value (that is, anevaluation value) of a current (present, that is, real-time)interaction, the object 1E of the stuffed toy may perform feedback onthe basis of a value added by weighting the emotion value or may performthe feedback preferring the emotion value.

Next, in a case in which a given time has elapsed from the finalnotification reception from the bias calculation server 4 (Yes in stepS187), the home-side object changes to feedback with an expression or apose according to the positive bias value without consideration of theemotion value of the current (real-time) interaction in step S190.

Here, a difference in an expression change of the stuffed toy inaccordance with the bias value or the emotion value will be describedwith reference to FIGS. 13 and 14.

FIG. 13 is an explanatory diagram illustrating a difference inexpression control of the stuffed toy according to different biases atthe neutral time (at the time of a normal state in which a real-timeinteraction does not occur). On the upper side of FIG. 13, expressioncontrol of the object 1E in a case in which a positive bias value 401calculated on the basis of a positive interaction emotion value historyof previous one month is “3.52” is illustrated. On the lower side ofFIG. 13, expression control of the object 1E in a case in which apositive bias value 402 is “1.01” is illustrated.

As illustrated on the upper side of FIG. 13, in a case in which thepositive bias value 401 is high (for example, a smile threshold is equalto or greater than “2”), control is performed such that the stuffed toyraises both hands and a smile state in which the stuffed toy opens itsmouth and smiles is realized. On the other hand, as illustrated on thelower side of FIG. 13, in a case in which the positive bias value 402 islow (for example, a smile threshold is less than “2”), control isperformed such that the stuffed toy lowers both hands and a usual facestate in which the stuffed toy shuts its mouth is realized.

Also, in the example illustrated in FIG. 13, the bias value iscalculated by adding the positive interaction emotion value history, butthe embodiment is not limited thereto. Weighting to a latest value maybe performed, and then the positive interaction emotion value historymay be added for calculation.

In addition, as described above, in a case in which notification of anemotion value (hereinafter referred to as a positive interactionevaluation value since one interaction evaluation value is used herein)in accordance with a real-time interaction is issued along with the biasvalue, the object 1E performs expression control also in considerationof the positive interaction evaluation value. In this case, theexpression control of the stuffed toy is performed such that a “smile”appears or a “very smile” appears in accordance with the magnitude ofthe bias value serving as a base. Hereinafter, the description will bemade with reference to FIG. 14.

FIG. 14 is an explanatory diagram illustrating a difference inexpression control of the stuffed toy at the time of occurrence of areal-time interaction in a case in which a positive bias value isdifferent. For example, even when the real-time positive interactionevaluation values are the same as “0.53,” expression control of theobject 1E corresponding to a person for which the positive bias valueserving as a base is “2.84,” as illustrated on the upper side of FIG.14, is different from expression control in a case in which the positivebias value is “3.90,” as illustrated in the lower side of FIG. 14.

That is, as illustrated on the upper side of FIG. 14, in a case in whichthe positive bias value is “2.84,” a value “3.37” obtained by adding“0.53” to the positive interaction evaluation value is, for example,equal to or greater than the smile threshold “2,” but is less than a bigsmile threshold “4.” Therefore, the expression of the stuffed toy iscontrolled to a smile state. On the other hand, as illustrated in thelower side of FIG. 14, in a case in which the positive bias value is“3.90,” a value “4.43” obtained by adding “0.53” to the positiveinteraction evaluation value is, for example, equal to or greater thanthe big smile threshold “4.” Therefore, the expression of the stuffedtoy is controlled to a very smile state and control is performed suchthat the limbs of the stuffed toy move.

In this way, when the positive interactions are accumulated in everydaylife and a person for which the positive bias value is considerably highsmiles, a corresponding expression of the stuffed toy is controlled to a“big smile.” In a case in which a person for which the positiveinteractions are not so accumulated smiles, the expression of thestuffed toy is controlled to a “smile.”

The two-way smile support system according to the first embodiment hasbeen described above. Thus, since each person smiles in everyday life oris conscious of behavior such as expressing gratitude with words,happiness of the whole society is improved.

3-2. Second Embodiment

-   Next, a second embodiment of the present disclosure will be    described with reference to FIGS. 15 and 16. The second embodiment    relates to an insurance fee setting system that changes an insurance    fee in accordance with a smile. In the system, in consideration of    contribution to health in which immunity is strengthened when a    person smiles or laughs much, the person who laughs a lot in    everyday life and feels happiness is estimated to get diseases less    and an insurance fee is reduced for the person. Thus, in order to    reduce an insurance fee, each person endeavors to live with his or    her smile. Therefore, smiles and laughter increase and happiness of    the whole society is improved. Hereinafter, an overview of the    system will be described with reference to FIG. 15.

(3-2-1. Overview)

-   FIG. 15 is an explanatory diagram illustrating an overview of the    insurance fee setting system according to the second embodiment. As    illustrated in FIG. 15, the insurance fee setting system includes    the emotion server 3, the bias calculation server 4, and an    insurance system server 6.

The emotion server 3 accumulates interaction information of users(objects 1I to IM) in everyday life and transmits an emotion value basedon a smile interaction evaluation value of a specific user to the biascalculation server 4 as necessary.

The bias calculation server 4 acquires the emotion value based on thesmile interaction evaluation value of the specific user from the emotionserver 3 on the basis of the object ID of the specific user, forexample, in response to a request from the insurance system server 6,calculates a smile bias value, and replies to the insurance systemserver 6.

When an insurance fee of a specific contractor is reviewed for eachgiven period (for example, every month or every year), the insurancesystem server 6 designates an object ID of the specific contractor andrequests the smile bias value from the bias calculation server 4. Theinsurance system server 6 performs revision of an insurance fee on thebasis of the smile bias value of the specific contractor (that is, aspecific user) received from the bias calculation server 4.Specifically, for example, the insurance system server 6 sets a lowerinsurance fee as the smile bias value is higher, and sets a higherinsurance fee as the smile bias value is lower.

(3-2-2. Operation Process)

-   Next, an operation process according to the embodiment will be    described with reference to FIG. 16. FIG. 16 is a flowchart    illustrating an operation process of the insurance fee setting    system according to the second embodiment.

As illustrated in FIG. 16, in a case in which a request (a request of asmile bias value of the specific user) is first given at a timing offree revision or from the insurance system server 6 (Yes in step S203),the bias calculation server 4 acquires a smile interaction of thecontractor within a target period from the emotion server 3 on the basisof the object ID (which can be designated by the insurance system server6) of the contractor in step S206.

Subsequently, in step S209, the bias calculation server 4 calculates asmile bias value of the contractor (the specific user) within the targetperiod.

Then, in step S212, the bias calculation server 4 transmits thecalculated smile bias value to the insurance system server 6. Thus, theinsurance system server 6 can perform an insurance fee revision processin accordance with the smile bias value.

The insurance fee setting system according to the embodiment has beendescribed above. Also, since a specific process by the insurance systemserver 6 is performed in another system (external server) such as aninsurance system, the details thereof will be omitted.

In addition, in the above-described embodiment, the smile bias value hasbeen supplied to the insurance system server 6 using the smileinteraction, but the embodiment is not limited thereto. A negative biasvalue may be calculated using negative interactions such as angers oryelling and may be supplied to the insurance system server 6. It isknown that when people feel negative feelings, people feel stress andstress substances (cortisol and the like) secreted due to the stresshave adverse influences on bodies. Therefore, in a case in which thenegative bias value is high, an insurance fee can also be expensive. Ina case in which the negative bias value is low, an insurance fee canalso be cheap.

In addition, for the above-described insurance fee, cancer insurance,medical insurance, life insurance, social insurance, health insurance,or the like can be assumed. In addition, the system can also be appliedto granting of a loan interest, income tax expenses, or various coupons.

3-3. Third Embodiment

-   Next, a third embodiment of the present disclosure will be described    with reference to FIGS. 17 to 22. The third embodiment relates to a    spouse searching system that supplies an emotion value calculated by    specifying a positive interaction to a spouse searching    (abbreviation for marriage activities) system server performing    matching marriage partners. Hereinafter, an overview of the system    will be described with reference to FIG. 17.

(3-3-1. Overview)

-   FIG. 17 is an explanatory diagram illustrating an overview of a    spouse searching system according to a third embodiment. As    illustrated in FIG. 17, the spouse searching system includes the    emotion server 3, an evaluation server 7, and a spouse searching    system server 8.

In the past, it was considerably difficult to determine personality of aperson before actual meeting in a marriage agency or a businessinterview. In particular, a private detective agency was also used toinquire the past life of a marriage partner. Accordingly, in the system,emotion values obtained by digitizing the personality of an evaluatee (auser X) specified in positive interactions, such as the number of timesother persons say “thank you” to the evaluatee (the user X) until now orthe number of times the evaluatee receive smiles around the evaluatee,are calculated to be used in the spouse searching system. Thus, it ispossible to objectively determine whether third parties feel that theevaluatee is a good person. In particularly, if the personality can beprovided as a searching condition for match in a marriage agency,convenience of the marriage agency is considerably improved.

Specifically, as illustrated in FIG. 17, interactions between theevaluatee and other people are detected on a daily basis and accumulatedin the emotion server 3. In addition, the emotion server 3 transmits anemotion value based on a positive interaction evaluation value of aspecific user to the evaluation server 7 as necessary.

The evaluation server 7 acquires the emotion value based on the positiveinteraction evaluation value of the specific user from the emotionserver 3 on the basis of the object ID of the specific user, forexample, in a response to a request from the spouse searching systemserver 8, evaluates the person, and replies to the spouse searchingsystem server 8 with an evaluation result (for example, a radar chartindicating the evaluation).

The spouse searching system server 8 designates an object ID of aregistered member and requests evaluation of a positive interactionemotion value of the member from the evaluation server 7. The spousesearching system server 8 opens the evaluation of the member to aservice user, a user Y, so that the evaluation of the member can be usedfor match of a marriage partner (see FIG. 1). The evaluation may beindicated by points for each kind of positive interaction (for example,“receiving a smile,” “smiling,” “hearing thank you,” and “saying thankyou”) or may be indicated by a radar chart illustrated in FIG. 1. Inaddition, the spouse searching system server 8 can also feed theacquired evaluation back to the personal member (the evaluatee: the userX) to prompt the member to consciously change behavior and make aneffort to give a favorable impression. At this time, the evaluation ofthe member may be displayed with numerical values on the month-to-monthbasis.

The overview of the configuration of the system according to theembodiment has been described above. Also, in the example illustrated inFIG. 17, the emotion server 3 and the evaluation server 7 areillustrated as separate servers, but the embodiment is not limitedthereto. The emotion server 3 and the evaluation server 7 may be anintegrated server.

(3-3-2. Configuration of Evaluation Server)

-   Next, the configuration of the evaluation server 7 included in the    system will be described with reference to FIG. 18. FIG. 18 is a    diagram illustrating an example of the configuration of an    evaluation server 7 according to the third embodiment. As    illustrated in FIG. 18, the evaluation server 7 includes a    controller 70, a communication unit 71, and a storage unit 72.

(Controller)

-   The controller 70 is configured with a microcomputer that includes a    CPU, a ROM, a RAM, and a nonvolatile memory and controls each    configuration of the evaluation server 7. In addition, as    illustrated in FIG. 18, the controller 70 functions as an    interaction acquisition unit 70 a, a score calculation unit 70 b, an    evaluation screen generation unit 70 c, and a notification unit 70    d.

The interaction acquisition unit 70 a has a function of acquiring anemotion value of a positive interaction of a specific user from theemotion server 3 via the communication unit 71. More specifically, theinteraction acquisition unit 70 a acquires an emotion value based on apositive interaction from the emotion server 3 on the basis of an objectID designated by the spouse searching system server 8.

The score calculation unit 70 b calculates an evaluation score on thebasis of the emotion value of the positive interaction acquired by theinteraction acquisition unit 70 a. The evaluation score may be thenumber of times of each kind of positive interaction, may be an averagevalue, or may be a point obtained by multiplying the number of times orthe average value by a weighting coefficient in accordance with the kindof positive interaction.

The evaluation screen generation unit 70 c generates an evaluationscreen indicating an evaluation score of a target person on the basis ofthe score calculated by the score calculation unit 70 b. A specificexample of the evaluation screen will be described below with referenceto FIGS. 20 to 22. For example, the evaluation screen generation unit 70c generates a graph such as a radar chart based on the score calculatedby the score calculation unit 70 b as an evaluation screen.

The notification unit 70 d performs control such that the spousesearching system server 8 of a request source is notified of theevaluation screen generated by the evaluation screen generation unit 70c.

(Communication Unit)

-   The communication unit 71 receives an emotion value of a positive    interaction from the emotion server 3 via the network 5. In    addition, the communication unit 71 transmits the generated    evaluation screen to the spouse searching system server 8 under the    control of the notification unit 70 d.

(Storage Unit)

-   The storage unit 72 stores a program used for the controller 70 to    perform each process or parameters necessary to perform each    process. In addition, the storage unit 72 may temporarily store the    calculated evaluation score or the generated evaluation screen.

The configuration of the evaluation server 7 according to the embodimenthas been described above. Also, the notification unit 70 d in thecontrol unit 70 of the evaluation server 7 may transmit the evaluationscore calculated by the score calculation unit 70 b to the spousesearching system server 8 in response to a request from the spousesearching system server 8. In this case, in the spouse searching systemserver 8, generation of an evaluation screen such as generation of aradar chart based on the evaluation score can be performed (that is, thefunction of the evaluation screen generation unit 70 c is included inthe spouse searching system server 8).

(3-3-3. Operation process)

-   Next, an operation process according to the embodiment will be    described with reference to FIG. 19. FIG. 19 is a flowchart    illustrating an operation process of the spouse searching system    according to the embodiment.

As illustrated in FIG. 19, in step S303, the interaction acquisitionunit 70 a of the evaluation server 7 first acquires the emotion value ofthe positive interaction within a predetermined target period with theobject ID designated by the spouse searching system server 8 from theemotion server 3.

Subsequently, in step S306, the score calculation unit 70 b of theevaluation server 7 aggregates the number of times of each kind ofpositive interaction on the basis of the positive interaction emotionvalue. Examples of the kind of positive interaction include“hearing/saying thank you,” “receiving a smile/smiling,” “fellowship,”“having/receiving consultation,” and “giving/receiving a gift.”

The number of fellowship interactions (the number of fellowships such asget-together or parties) can be estimated on the basis of exchanges withfriends in Social Network System (SNS) or an interaction such ascaptured images in which friends are shown together and which are postedin SNS. In addition, the number of consultation interactions may becounted on the basis of the number of replies of helpful interactions onproblem discussion bulletin boards or the like on the Internet or thenumber. In addition, the number of gift interactions is not limited tothe delivery interaction of physical gifts and may be counted on thebasis of the number of times electronic goods or electronic points areawarded in games, SNS, shopping sites, or the like on networks or apushed amount of buttons indicating kindness to partners.

Subsequently, in step S309, the score calculation unit 70 b calculatesan evaluation score of each kind of interaction on the basis of theaggregated number of time. For example, the score calculation unit 70 bmay calculate the evaluation score by multiplying the number of times bya coefficient (weight) of each kind of interaction.

Subsequently, in step S312, the evaluation screen generation unit 70 cgenerates a graph such as a radar chart indicating the evaluation scoreof a target person as an evaluation screen on the basis of theevaluation score calculated by the score calculation unit 70 b.

Then, in step S315, the notification unit 70 d transmits the generatedevaluation screen (for example, a radar chart) to the spouse searchingsystem server 8.

The operation process according to the embodiment has been describedspecifically above. Thus, the side of the spouse searching system server8 can generate a screen for members (for example, a screen including theevaluation screen and member profile information (a face image, a name,an age, and the like)) using the evaluation screen, and transmits thegenerated screen for members to a member terminal (for example, theinformation processing device 9). Here, an example of the member screensupplied from the spouse searching system server 8 will be describedwith reference to FIGS. 20 to 22.

FIG. 20 is a diagram illustrating an example of the member screenaccording to the embodiment. A display screen 701 illustrated in FIG. 20is displayed on the information processing device 9 of a system user andis browsed by the user Y searching for a marriage partner. Along withprofile information (a face image, a name, an age, and the like) of amember, evaluation scores of ordinary positive interactions (evaluationscores of “thank you,” a “smile,” “fellowship,” “consultation,” and a“gift”) of the member are displayed with a radar chart on the displayscreen 701. The user Y viewing the radar chart illustrated in FIG. 20can confirm the personality (character) of the person and determinewhether a candidate is suitable for a marriage partner.

FIG. 21 is a diagram illustrating an example of a personal member screenaccording to the embodiment. A display screen 702 illustrated in FIG. 21is displayed on the information processing terminal of the personalmember and can prompt the member to consciously change behavior and makean effort to give a favorable impression so that the personal memberimproves everyday behavior. Specifically, on the display screen 702,evaluation charts of this month and the last month are displayed and achange in the evaluations scores (or the aggregated number of times)from the last month is indicated as a numerical value. Further, anincrease or decrease in “favorite registration” from the opposite sex inthe spouse searching system is suggested and advice for raising thefavorable impression of the personal member is displayed.

FIG. 22 is a diagram illustrating another example of the member screenaccording to the embodiment. A display screen 703 illustrated in FIG. 22is displayed on the information processing device 9 of a system user andis browsed by the user Y searching for a marriage partner. Asillustrated in the display screen 703, a radar chart indicatingevaluation scores may be a radar chart that has four quadrants mapped onactive/passive axes such as the number of times of saying/hearing “thankyou” and the number of times of smiling/receiving a smile.

4. CONCLUSION

-   As described above, the information processing system according to    the embodiments of the present disclosure enables positive    interactions between people and people or things to be generated as    emotion values.

In addition, the emotion values of the positive interactions are openedto people other than people opening the emotion values or are allowed tobe used for various services, so that smiles or words “thank you” areincreased in daily life. Finally, happiness of the whole society can beincreased.

The preferred embodiment(s) of the present disclosure has/have beendescribed above with reference to the accompanying drawings, whilst thepresent disclosure is not limited to the above examples. A personskilled in the art may find various alterations and modifications withinthe scope of the appended claims, and it should be understood that theywill naturally come under the technical scope of the present disclosure.

For example, a computer program that exerts a function of the object 1of a thing, the sensing device 2, the emotion server 3, the biascalculation server 4, or the evaluation server 7 can be created inhardware such as the CPU, the ROM, and the RAM contained in the object1, the sensing device 2, the emotion server 3, the bias calculationserver 4, or the evaluation server 7 described above. In addition, acomputer-readable recording medium storing the computer program is alsoprovided.

Further, the effects described in this specification are merelyillustrative or exemplified effects, and are not limitative. That is,with or in the place of the above effects, the technology according tothe present disclosure may achieve other effects that are clear to thoseskilled in the art from the description of this specification.Additionally, the present technology may also be configured as below.

(1)

-   An information processing system including:-   a communication unit configured to receive information related to a    positive interaction presented to a second object by a first object    and information related to a positive interaction presented to the    first object by the second object; and-   a controller configured to generate an emotion value of the first    object on the basis of at least a part of the received information    related to the positive interactions.

(2)

-   The information processing system according to (1),-   in which the received information related to the positive    interactions is associated with the first object and stored in a    storage unit, and-   the communication unit transmits the emotion value of the first    object generated on the basis of the information related to the    positive interactions stored in the storage unit to a third object.

(3)

-   The information processing system according to (2),-   in which the communication unit transmits the information related to    the positive interaction currently presented by the first object to    the third object in real time.

(4)

-   The information processing system according to (2) or (3),-   in which the communication unit receives information related to an    interaction of the third object and transmits the information to a    fourth object currently capable of viewing the first object in real    time and presenting the information related to the interaction.

(5)

-   The information processing system according to (1),-   in which the received information related to the positive    interactions is associated with the first object and stored in a    storage unit,-   the controller generates the emotion value of the first object    generated on the basis of information related to a positive    interaction stored in the storage unit at a timing of fee revision    for insurance to which a person who is the first object is    subscribed or in response to a request from an insurance management    server managing the insurance fee, and-   the communication unit transmits the emotion value to the insurance    management server.

(6)

-   The information processing system according to (1),-   in which the received information related to the positive    interactions is associated with the first object and stored in a    storage unit,-   the controller generates the emotion value of the first object    generated on the basis of information related to a negative    interaction stored in the storage unit at a timing of fee revision    for insurance to which a person who is the first object is    subscribed or in response to a request from an insurance management    server managing the insurance fee, and-   the communication unit transmits the emotion value to the insurance    management server.

(7)

-   The information processing system according to (1),-   in which the received information related to the positive    interactions is associated with the first object and stored in a    storage unit,-   the controller generates an evaluation chart on the basis of    information related to a positive interaction stored in the storage    unit when an evaluation request for the first object is received    from a predetermined information processing device via the    communication unit, and-   the communication unit transmits the evaluation chart to the    predetermined information processing device.

(8)

-   The information processing system according to (7),-   in which the evaluation chart is a graph.

(9)

-   A communication device including:-   an imaging unit configured to image an expression of a second object    facing a first object wearing the communication device;-   a directional sound collection unit configured to collect a sound of    the second object;-   a communication unit configured to transmit identification    information of the first object and receive identification    information of the second object, and-   a controller configured to transmit an image captured by the imaging    unit or a sound collected by the directional sound collection unit    via the communication unit to a server including a storage unit that    stores the identification information of the first object in    association with the identification information of the second object    and stores information related to an interaction of an object in    association with identification information of the object.

(10)

-   A communication device including:-   an imaging unit configured to image an expression of a first object    wearing the communication device and an expression of a second    object facing the first object;-   a sound collection unit configured to collect a sound of the first    object and a sound of the second object; and-   a controller configured to transmit an image and the sound of the    first object and an image and the sound of the second object    acquired by the imaging unit and the sound collection unit via a    communication unit to a server including a storage unit that stores    the image and the sound of the first object and the image and the    sound of the second object in association with identification    information of the first object and stores information related to an    interaction of an object in association with identification    information of the object.

(11)

-   A control method including:-   receiving information related to a positive interaction presented to    a second object by a first object and information related to a    positive interaction presented to the first object by the second    object; and-   generating, by a controller, an emotion value of the first object on    the basis of at least a part of the received information related to    the positive interactions.

(12)

-   A storage medium storing a program that causes a computer to    function as:-   an imaging unit configured to image an expression of a second object    facing a first object wearing a communication device;-   a directional sound collection unit configured to collect a sound of    the second object;-   a communication unit configured to transmit identification    information of the first object and receive identification    information of the second object, and-   a controller configured to transmit an image captured by the imaging    unit or a sound collected by the directional sound collection unit    via the communication unit to a server including a storage unit that    stores the identification information of the first object in    association with the identification information of the second object    and stores information related to an interaction of an object in    association with identification information of the object.

(13)

-   A storage medium storing a program that causes a computer to    function as:-   an imaging unit configured to image an expression of a first object    wearing a communication device and an expression of a second object    facing the first object;-   a sound collection unit configured to collect a sound of the first    object and a sound of the second object; and-   a controller configured to transmit an image and the sound of the    first object and an image and the sound of the second object    acquired by the imaging unit and the sound collection unit via a    communication unit to a server including a storage unit that stores    the image and the sound of the first object and the image and the    sound of the second object in association with identification    information of the first object and stores information related to an    interaction of an object in association with identification    information of the object.

REFERENCE SIGNS LIST

-   1, 1A to 1F object-   2 sensing device-   21 sensor-   22 interaction extraction unit-   23 communication unit-   3 emotion server-   30 controller-   30 a interaction storage controller-   30 b evaluation unit-   30 c object management nit-   30 d related object search unit-   30 e emotion value calculation unit-   31 communication unit-   32 object DB-   33 emotion information DB-   4 bias calculation server-   40 controller-   40 a emotion value acquisition unit-   40 b bias calculation unit-   40 c notification unit-   41 communication unit-   42 storage unit-   5 network-   6 insurance system server-   7 evaluation server-   70 controller-   70 a interaction acquisition unit-   70 b score calculation unit-   70 c evaluation screen generation unit-   70 d notification unit-   71 communication unit-   72 storage unit-   8 spouse searching system server-   9 information processing device

What is claimed is:
 1. An information processing system, comprising:circuitry configured to: receive first information related to a firstpositive interaction presented by a first object to a second object;receive second information related to a second positive interactionpresented by the second object to the first object; generate an emotionvalue of the first object based on at least a part of the firstinformation related to the first positive interaction and the secondinformation related to the second positive interaction; and transmit theemotion value to an insurance management server one of at a timing offee revision for insurance to which the first object is subscribed or inresponse to a request from the insurance management server that managesan insurance fee.
 2. The information processing system according toclaim 1, wherein the first information and the second information arestored in a database in association with the first object over a periodof time.
 3. The information processing system according to claim 1,wherein the circuitry is further configured to transmit the emotionvalue of the first object to a third object.
 4. The informationprocessing system according to claim 3, wherein the circuitry is furtherconfigured to transmit the first information, related to the firstpositive interaction presented by the first object, to the third objectin real time.
 5. The information processing system according to claim 3,wherein the circuitry is further configured to: receive thirdinformation related to an interaction of the third object; and controltransmission of the third information to a fourth object, wherein thefirst object views the fourth object in real time, and the fourth objectis configured to present the third information related to theinteraction of the third object.
 6. The information processing systemaccording to claim 1, wherein the circuitry is further configured to:generate an evaluation chart based on the first information and thesecond information in a case where an evaluation request for the firstobject is received from a specific information processing device; andtransmit the evaluation chart to the specific information processingdevice.
 7. The information processing system according to claim 6,wherein the evaluation chart is a graph.
 8. An information processingmethod, comprising: receiving first information related to a firstpositive interaction presented to a second object by a first object;receiving second information related to a second positive interactionpresented to the first object by the second object; generating anemotion value of the first object based on at least a part of the firstinformation related to the first positive interaction and the secondinformation related to the second positive interaction; and transmittingthe emotion value to an insurance management server one of at a timingof fee revision for insurance to which the first object is subscribed orin response to a request from the insurance management server thatmanages an insurance fee.
 9. The information processing method accordingto claim 8, wherein the first information and the second information arestored in a database in association with the first object over a periodof time.
 10. The information processing method according to claim 8,further comprising transmitting the emotion value of the first object toa third object.
 11. The information processing method according to claim10, further comprising transmitting the first information, related tothe first positive interaction presented by the first object, to thethird object in real time.
 12. The information processing methodaccording to claim 10, further comprising: receiving third informationrelated to an interaction of the third object; and controllingtransmission of the third information to a fourth object, wherein thefirst object views the fourth object in real time, and the fourth objectis configured to present the third information related to theinteraction of the third object.
 13. The information processing methodaccording to claim 8, further comprising: generating an evaluation chartbased on the first information and the second information in a casewhere an evaluation request for the first object is received from aspecific information processing device; and transmitting the evaluationchart to the specific information processing device.
 14. The informationprocessing method according to claim 13, wherein the evaluation chart isa graph.